The Realm of Feror
The Fallen Houses
Long before the rise of the city-states, and the ascension of their deified patrons, humans banded together in tribes for defense and survival from the creatures commanded by the Primordials to hunt them. The tribes grew into the Noble Houses, of which all humans (and half-elves of human stock) claim descent in some form or fashion. Though their influence has waned, with many derisively now calling them the “Fallen Houses,” a few adventurers seek to reclaim glory in their name. The Fallen Houses claim no definite loyalty to any god or city-state, and you will find members of various alignments and beliefs throughout Feror. Unlike the elves, the Houses have always welcomed Half-Elves who bear some of their blood and pledge loyalty to the House’s ideals, though said ideals are always influenced (or perverted) by the city-state in which its followers dwell.
House Dimtide – Once known as ‘coastal folk,’ House Dimtide has adapted to become more nomadic and stalwart than the other houses
House Nitesong – Believed to be among the first founders of the now numerous thieves’ guilds, the ‘shadow folk’ of House Nitesong ply their inborn talents to espionage and intrigue.
House Stormblood – The “storm folk” were always seeking to expand their holdings through conquest, and their numbers through forcing lesser tribes to join them or perish. As such, House Stormblood is the most martial of all the house, and perhaps trusted the least. That being said, the greatest warriors often come from their ranks.
House Palethorne – The ‘witch folk’ were among the first wizards and warlocks in the lands to reclaim the secrets of the Primordials, and often wield the most potent magic as a result. While many believe the gods have forsaken such heretics, they are always quick to turn to their wisdom.